Knowledge Sourcing Intelligence announces its new report titled “3D and 4D Technology Market - Forecasts From 2016 To 2021”.
The report segments the 3D and 4D technology market by product (3D Cinema, 3D Gaming, 3D Animation, 3D Navigation, 3D Imaging, 3D Display, and Others), device (3D Camera, 3D Printer, 3D Scanner, 3D Sensor), industry vertical (Defense, Media & Entertainment, Automotive, Healthcare, Education, Others), and geography (Americas, Europe Middle East and Africa, and Asia Pacific). Global 3D and 4D technology market is expected to grow at a CAGR of 18.47% over the forecast period to reach US$265.036 billion by 2021, increasing from US$113.579 billion in 2016.
One of the key factor driving the 3D and 4D technology market growth is rapidly increasing gaming and entertainment industry across the globe. Other factors boosting the demand for 3D & 4D technology worldwide are rising adoption of 3D technology in TVs and smartphones, increasing demand for 3D movies by consumers, and increased use of 3D and 4D technology in military and defense sectors. Growing CAD-based additive manufacturing and rising use of HMDs (Head Mounted Displays) is also expected to create significant opportunities for 3D & 4D technology vendors in the coming years.
Some of the major 3D and 4D technology companies covered as part of the report are Barco N.V., NVIDIA Corporation, HTC Corporation, and Autodesk Inc. among other companies.
Sample request or complete report can be purchased through the link below:
This 88 pages report contains a wide range of figures and data tables for the forecasted period based on the segmentations listed above.
Key TOC Contents are listed as below:
• Market Dynamics
o By Product
o By Device
o By Industry Vertical
Media & Entertainment
o By Geography
• North America
• South America
Europe Middle East and Africa
• Middle East and Africa
• Competitive Intelligence
• Profiles of key companies