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Global Anime Movies And TV Shows Market Size, Share, Opportunities, And Trends By Type (TV Shows, Action & Adventure, Movies), By Genre (Sci-Fi & Fantasy, Sports, Romance & Drama, Others), By Audience (Children & Kids, Teenagers, Adults), By Platform (TV Channels, Theatre, OTT Platforms, Anime Websites, Others), And By Geography - Forecasts From 2024 To 2029

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Report OverviewSegmentationTable of ContentsCustomize Report

Table of Contents

1.  INTRODUCTION

1.1. Market Overview

1.2. Market Definition

1.3. Scope of the Study

1.4. Market Segmentation

1.5. Currency

1.6. Assumptions

1.7. Base, and Forecast Years Timeline

2. RESEARCH METHODOLOGY  

2.1. Research Data

2.2. Research Process

3. EXECUTIVE SUMMARY

3.1. Research Highlights

4. MARKET DYNAMICS

4.1. Market Drivers

4.2. Market Restraints

4.3. Porter’s Five Force Analysis

4.3.1. Bargaining Power of Suppliers

4.3.2. Bargaining Power of Buyers

4.3.3. Threat of New Entrants

4.3.4. Threat of Substitutes

4.3.5. Competitive Rivalry in the Industry

4.4. Industry Value Chain Analysis

5. GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY TYPE

5.1. Introduction

5.2. TV Shows

5.3. Action & Adventure

5.4. Movies

6. GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY GENRE

6.1. Introduction

6.2. Sci-Fi & Fantasy

6.3. Sports

6.4. Romance & Drama

6.5. Others

7. GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY AUDIENCE

7.1. Introduction

7.2. Children & Kids

7.3. Teenagers

7.4. Adults

8. GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY PLATFORM

8.1. Introduction

8.2. TV Channels

8.3. Theatre

8.4. OTT Platforms

8.5. Anime Websites

8.6. Others

9. GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY GEOGRAPHY

9.1. Introduction

9.2. North America

9.2.1. United States

9.2.2. Canada

9.2.3. Mexico

9.3. South America

9.3.1. Brazil

9.3.2. Argentina

9.3.3. Others

9.4. Europe

9.4.1. United Kingdom

9.4.2. Germany

9.4.3. France

9.4.4. Spain

9.4.5. Others

9.5. The Middle East and Africa

9.5.1. Saudi Arabia

9.5.2. UAE

9.5.3. Israel

9.5.4. Others

9.6. Asia Pacific

9.6.1. Japan

9.6.2. China

9.6.3. India

9.6.4. South Korea

9.6.5. Indonesia

9.6.6. Thailand

9.6.7. Others

10. COMPETITIVE ENVIRONMENT AND ANALYSIS

10.1. Major Players and Strategy Analysis

10.2. Market Share Analysis

10.3. Mergers, Acquisitions, Agreements, and Collaborations

11. COMPANY PROFILES

11.1. Pierrot Co., Ltd.

11.2. Production I.G, Inc.

11.3. Studio Ghibli, Inc.

11.4. Sunrise, Inc. (Bandai Namco Filmworks)

11.5. Toei Animation Co., Ltd.

11.6. Kyoto Animation Co., Ltd.

11.7. MADHOUSE, Inc.

11.8. Crunchyroll (Sony Pictures Entertainment Inc.

11.9. Hulu, LLC

11.10. Netflix

11.11. HIDIVE, LLC

11.12. Tubi, Inc.

REPORT DETAILS

Report ID:KSI061616118
Published:Jan 2024
Pages:145
Format:PDF, Excel, PPT, Dashboard
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