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In-Game Advertising Market Size, Share, Opportunities, And Trends By Ad Type (Static Ads, Dynamic Ads, Advergaming), By Game Type (PC/Laptop Games, Console Games, Smartphone/ Tablet Games), And By Geography - Forecasts From 2025 To 2030

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Table of Contents

1. INTRODUCTION

1.1. Market Overview

1.2. Market Definition

1.3. Scope of the Study

1.4. Market Segmentation

1.5. Currency

1.6. Assumptions

1.7. Base and Forecast Years Timeline

1.8. Key benefits for the stakeholders

2. RESEARCH METHODOLOGY

2.1. Research Design

2.2. Research Process

3. EXECUTIVE SUMMARY

3.1. Key Findings

4. MARKET DYNAMICS

4.1. Market Drivers

4.2. Market Restraints

4.3. Porter’s Five Forces Analysis

4.3.1. Bargaining Power of Suppliers

4.3.2. Bargaining Power of Buyers

4.3.3. Threat of New Entrants

4.3.4. Threat of Substitutes

4.3.5. Competitive Rivalry in the Industry

4.4. Industry Value Chain Analysis

4.5. Analyst View

5. IN-GAME ADVERTISING MARKET BY AD TYPE

5.1. Introduction

5.2. Static Ads

5.3. Dynamic Ads

5.4. Advergaming

6. IN-GAME ADVERTISING MARKET BY GAME TYPE

6.1. Introduction

6.2. PC/Laptop Games

6.3. Console Games

6.4. Smartphone/Tablet Games

7. IN-GAME ADVERTISING MARKET BY GEOGRAPHY

7.1. Introduction

7.2. North America

7.2.1. By Ad Type

7.2.2. By Game Type

7.2.3. By Country

7.2.3.1. USA

7.2.3.2. Canada

7.2.3.3. Mexico

7.3. South America

7.3.1. By Ad Type

7.3.2. By Game Type

7.3.3. By Country

7.3.3.1. Brazil

7.3.3.2. Argentina

7.3.3.3. Others

7.4. Europe

7.4.1. By Ad Type

7.4.2. By Game Type

7.4.3. By Country

7.4.3.1. United Kingdom

7.4.3.2. Germany

7.4.3.3. France

7.4.3.4. Spain

7.4.3.5. Others

7.5. Middle East and Africa

7.5.1. By Ad Type

7.5.2. By Game Type

7.5.3. By Country

7.5.3.1. Saudi Arabia

7.5.3.2. UAE

7.5.3.3. Others

7.6. Asia Pacific

7.6.1. By Ad Type

7.6.2. By Game Type

7.6.3. By Country

7.6.3.1. China

7.6.3.2. Japan

7.6.3.3. India

7.6.3.4. South Korea

7.6.3.5. Taiwan

7.6.3.6. Others

8. COMPETITIVE ENVIRONMENT AND ANALYSIS

8.1. Major Players and Strategy Analysis

8.2. Market Share Analysis

8.3. Mergers, Acquisitions, Agreements, and Collaborations

8.4. Competitive Dashboard

9. COMPANY PROFILES

9.1. Admix

9.2. Bidstack Limited

9.3. Adverty AB

9.4. Rapidfire, Inc.

9.5. Playwire

9.6. Gamelin

9.7. Engage

9.8. ironSource

10. APPENDIX

10.1. Currency 

10.2. Assumptions

10.3. Base and Forecast Years Timeline

10.4. Key benefits for the stakeholders

10.5. Research Methodology 

10.6. Abbreviations 

REPORT DETAILS

Report ID:KSI061613510
Published:Mar 2025
Pages:145
Format:PDF, Excel, PPT, Dashboard
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