1. Executive Summary
2. Market Snapshot
2.1. Market Overview
2.2. Market Definition
2.3. Scope of the Study
2.4. Market Segmentation
3. Business Landscape
3.1. Market Drivers
3.2. Market Restraints
3.3. Market Opportunities
3.4. Porter’s Five Forces Analysis
3.5. Industry Value Chain Analysis
3.6. Policies and Regulations
3.7. Strategic Recommendations
4. Technological Outlook
5. Global Quick Commerce Market By Product Type
5.1. Introduction
5.2. Grocery & Staples
5.3. Snacks & Beverages
5.4. Dairy & Bakery
5.5. Personal Care Products
5.6. Household Essentials
5.7. Baby Products
5.8. Pet Supplies
5.9. Over-the-Counter (OTC) Medicines
6. Global Quick Commerce Market By Payment Mode
6.1. Introduction
6.2. Digital Wallet
6.3. Credit/Debit Card
6.4. Cash on Delivery
7. Global Quick Commerce Market By Platform
7.1. Introduction
7.2. Mobile Application
7.3. Web-based
8. Global Quick Commerce Market By Delivery Time
8.1. Introduction
8.2. 10 Minutes
8.3. 10–30 Minutes
8.4. 30–60 Minutes
9. Global Quick Commerce Market By Geography
9.1. Introduction
9.2. North America
9.2.1. By Product Type
9.2.2. By Payment Mode
9.2.3. By Platform
9.2.4. By Delivery Time
9.2.5. By Country
9.2.5.1. United States
9.2.5.2. Canada
9.2.5.3. Mexico
9.3. South America
9.3.1. By Product Type
9.3.2. By Payment Mode
9.3.3. By Platform
9.3.4. By Delivery Time
9.3.5. By Country
9.3.5.1. Brazil
9.3.5.2. Argentina
9.3.5.3. Others
9.4. Europe
9.4.1. By Product Type
9.4.2. By Payment Mode
9.4.3. By Platform
9.4.4. By Delivery Time
9.4.5. By Country
9.4.5.1. United Kingdom
9.4.5.2. Germany
9.4.5.3. France
9.4.5.4. Spain
9.4.5.5. Others
9.5. Middle East and Africa
9.5.1. By Product Type
9.5.2. By Payment Mode
9.5.3. By Platform
9.5.4. By Delivery Time
9.5.5. By Country
9.5.5.1. Saudi Arabia
9.5.5.2. United Arab Emirates
9.5.5.3. Israel
9.5.5.4. Others
9.6. Asia Pacific
9.6.1. By Product Type
9.6.2. By Payment Mode
9.6.3. By Platform
9.6.4. By Delivery Time
9.6.5. By Country
9.6.5.1. China
9.6.5.2. India
9.6.5.3. Japan
9.6.5.4. South Korea
9.6.5.5. Indonesia
9.6.5.6. Taiwan
9.6.5.7. Others
10. Competitive Environment and Analysis
10.1. Major Players and Strategy Analysis
10.2. Market Share Analysis
10.3. Mergers, Acquisitions, Agreements, and Collaborations
10.4. Competitive Dashboard
11. Company Profiles
11.1. Gopuff
11.2. Flink
11.3. Getir
11.4. Zepto
11.5. Swiggy Instamart
11.6. Dunzo
11.7. Blinkit
11.8. Jokr
11.9. Zapp
11.10. Gorillas
12. Appendix
12.1. Currency
12.2. Assumptions
12.3. Base And Forecast Years Timeline
12.4. Key Benefits For The Stakeholders
12.5. Research Methodology
12.6. Abbreviations