1. EXECUTIVE SUMMARY
2. MARKET SNAPSHOT
2.1. Market Overview
2.2. Market Definition
2.3. Scope of the Study
2.4. Market Segmentation
3. BUSINESS LANDSCAPE
3.1. Market Drivers
3.2. Market Restraints
3.3. Market Opportunities
3.4. Porter's Five Forces Analysis
3.5. Industry Value Chain Analysis
3.6. Policies and Regulations
3.7. Strategic Recommendations
4. TECHNOLOGICAL OUTLOOK
5. US DIGITAL TWIN IN CONSTRUCTION MARKET BY SENSOR TYPE
5.1. Introduction
5.2. Informative Twin
5.3. Autonomous Twin
6. US DIGITAL TWIN IN CONSTRUCTION MARKET BY COMPONENT
6.1. Introduction
6.2. Software
6.3. Hardware
7. US DIGITAL TWIN IN CONSTRUCTION MARKET BY APPLICATION
7.1. Introduction
7.2. Resource Management and Logistics
7.3. Safety Monitoring
7.4. Product Design & Optimisation
7.5. Quality Management
7.6. Predictive Maintenance
7.7. Others
8. COMPETITIVE ENVIRONMENT AND ANALYSIS
8.1. Major Players and Strategy Analysis
8.2. Market Share Analysis
8.3. Mergers, Acquisitions, Agreements, and Collaborations
8.4. Competitive Dashboard
9. COMPANY PROFILES
9.1. Meta Platforms
9.2. NVIDIA
9.3. Epic Games
9.4. Roblox
9.5. Unity Technologies
9.6. Microsoft
9.7. Google
9.8. Apple
9.9. Amazon
9.10. Active Theory
10. APPENDIX
10.1. Currency
10.2. Assumptions
10.3. Base and Forecast Years Timeline
10.4. Key benefits for the stakeholders
10.5. Research Methodology
10.6. Abbreviations
LIST OF FIGURES
LIST OF TABLES