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Virtual Reality Market Size, Share, Opportunities, And Trends By Component (Hardware, Software), By Devices (Head-Mounted Displays (HMDs), Gesture Control Devices), By End-User Industry (Aerospace And Defence, Healthcare, Manufacturing, Media And Entertainment, Others), And By Geography - Forecasts From 2025 To 2030

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Table of Contents

1. EXECUTIVE SUMMARY 

2. MARKET SNAPSHOT

2.1. Market Overview

2.2. Market Definition

2.3. Scope of the Study

2.4. Market Segmentation

3. BUSINESS LANDSCAPE 

3.1. Market Drivers

3.2. Market Restraints

3.3. Market Opportunities 

3.4. Porter’s Five Forces Analysis

3.5. Industry Value Chain Analysis

3.6. Policies and Regulations 

3.7. Strategic Recommendations 

4. TECHNOLOGICAL OUTLOOK

5. VIRTUAL REALITY MARKET BY COMPONENT

5.1. Introduction

5.2. Hardware

5.3. Software

6. VIRTUAL REALITY MARKET BY DEVICES

6.1. Introduction

6.2. Head-Mounted Displays (HMDs)

6.3. Gesture Control Devices

7. VIRTUAL REALITY MARKET BY END-USER INDUSTRY

7.1. Introduction

7.2. Aerospace & Defense

7.3. Healthcare

7.4. Manufacturing

7.5. Media & Entertainment

7.6. Others

8. VIRTUAL REALITY MARKET BY GEOGRAPHY

8.1. Introduction

8.2. North America

8.2.1. USA

8.2.2. Canada

8.2.3. Mexico

8.3. South America

8.3.1. Brazil

8.3.2. Argentina

8.3.3. Others

8.4. Europe

8.4.1. Germany

8.4.2. France

8.4.3. United Kingdom

8.4.4. Spain

8.4.5. Others

8.5. Middle East and Africa

8.5.1. Saudi Arabia

8.5.2. UAE

8.5.3. Others

8.6. Asia Pacific

8.6.1. China

8.6.2. India

8.6.3. Japan

8.6.4. South Korea

8.6.5. Indonesia

8.6.6. Thailand

8.6.7. Others

9. COMPETITIVE ENVIRONMENT AND ANALYSIS

9.1. Major Players and Strategy Analysis

9.2. Market Share Analysis

9.3. Mergers, Acquisitions, Agreements, and Collaborations

9.4. Competitive Dashboard

10. COMPANY PROFILES

10.1. Facebook Inc.

10.2. Sony Corporation

10.3. HTC Corporation

10.4. EON Reality Inc.

10.5. Google LLC

10.6. Microsoft Corporation

10.7. Vuzix Corporation

10.8. GoPro

10.9. Samsung Electronics Co. Ltd.

10.10. Talespin Reality Labs Inc

11. APPENDIX

11.1. Currency 

11.2. Assumptions

11.3. Base and Forecast Years Timeline

11.4. Key benefits for the stakeholders

11.5. Research Methodology 

11.6. Abbreviations 

LIST OF FIGURES

LIST OF TABLES

REPORT DETAILS

Report ID:KSI061610381
Published:Jul 2025
Pages:146
Format:PDF, Excel, PPT, Dashboard
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