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Visual Computing Market

Visual Computing Market - Forecasts from 2017 to 2022

  • $3,600.00
  • Publishing Date: June 2017
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The Visual Computing market was valued at US$X.XX billion in 2016 and is projected to expand at a CAGR of XX.XX% over the forecast period to reach US$X.XX billion by 2022.  This research study examines the Visual Computing market on the basis of various segments - by component, display platform, industry, and geography. Major drivers, restraints, and opportunities have been mentioned to provide an exhaustive picture of the market. Furthermore, the current market trends related to the demand, supply, and sales, in addition to the recent developments, have been provided in this report.  The report also analyzes key players in the Visual Computing market. The report provides comprehensive forecast up to the period 2022 for various key segments, with 2016 as base year.

The analysis presents in-depth information regarding the development, trends, and industry policies and regulations implemented in each of the geographical segments. Moreover, the research study analyzes the overall regulatory framework of Visual Computing market, offering stakeholders a better understanding of the key factors affecting the overall market environment.

The first step towards determining the Visual Computing market size involves identifying key players and the revenue contribution of the overall business or relevant segment aligned to the study in consideration through extensive secondary research. This also includes various studies and data published by industry associations, analyst reports, investor presentations, press releases and journals among others. Both bottom-up and top down approaches are utilized to determine the market size of the overall market and key segments. The values obtained are correlated with the primary inputs of the key stakeholders in the Visual Computing value chain, who are C-Level Executives, Directors, and Managers among others across key enterprises operating as manufacturers, suppliers, and distributors. The last phase is providing intelligence in the form of presentation, charts, graphics and other different formats helping the clients in faster and efficient understanding of the market. Under this phase complete market engineering is involved which includes analyzing the gathered data from different sources and existing proprietary datasets while using various data triangulation methods for market breakdown and forecasting.

Segments covered under the Visual Computing market report are as below:

  • By Component
    • Hardware
    • Software
  • By Display Platform
    • Interactive Whiteboard
    • Interactive Table
    • Interactive Video Wall
    • Interactive Kiosk
    • Monitor
    • Others
  • By Industry
    • Gaming
    • Healthcare
    • Automotive
    • Entertainment
    • Others
  • By Geography
    • Americas
      • North America
      • South America
    • Europe Middle East and Africa
      • Europe
      • Middle East and Africa
    • Asia Pacific

Key industry players profiled as part of this section are Intel Corporation, ARM Holding Plc., Nvidia Co., Advanced Micro Devices Inc., Cubix Corporation, Exxact Corporation, and Imagination Technologies Ltd.

The report’s target audience is as below:

  • Manufacturers
  • Suppliers
  • Distributors
  • Service Providers
  • Government Agencies
  • Research Organizations
  • Consultants
1. Introduction
2. Research Methodology
3. Executive Summary
4. Market Dynamics
4.1. Market Overview and Segmentations
4.2. Drivers
4.3. Restraints
4.4. Opportunities
4.5. Supplier Outlook
4.6. Industry Outlook
4.7. Porter’s 5 Forces Analysis
4.8. Industry Value Chain Analysis
4.9. Industry Regulations
4.10. Scenario Analysis
5. Global Visual Computing Market Forecast by Component (US$ billion)
5.1. Hardware
5.2. Software
6. Global Visual Computing Market Forecast by Display Platform (US$ billion)
6.1. Interactive Whiteboard
6.2. Interactive Table
6.3. Interactive Video Wall
6.4. Interactive Kiosk
6.5. Monitor
6.6. Others
7. Global Visual Computing Market Forecast by Industry (US$ billion)
7.1. Gaming
7.2. Healthcare
7.3. Automotive
7.4. Entertainment
7.5. Others
8. Global Visual Computing Market Forecast by Geography (US$ billion)
8.1. Americas
8.1.1. North America
8.1.2. South America
8.2. Europe Middle East and Africa
8.2.1. Europe
8.2.2. Middle East and Africa
8.3. Asia Pacific
9. Competitive Intelligence
9.1. Market Share of Key Players
9.2. Investment Analysis
9.3. Recent Deals
9.4. Strategies of Key Players
10. Company Profiles
10.1. Intel Corporation
10.2. ARM Holding Plc.
10.3. Nvidia Co.
10.4. Advanced Micro Devices Inc
10.5. Cubix Corporation
10.6. Exxact Corporation
10.7. Imagination Technologies Ltd.

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