Kids’ Smartwatch Market Size, Share, Opportunities, And Trends By Product Type (Non-Standalone, Standalone), By Compatibility (IOS, Android), By Application (Individual Use, School, Kids Training Organization), By Distribution Channel (Online, Offline), And By Geography – Forecast From 2023 To 2028

  • Published : Jan 2023
  • Report Code : KSI061612995
  • Pages : 160

The global kids’ smartwatch market is expected to grow at a CAGR of 15.48% during the forecast period to reach US$5,775.314 million by 2028, from US$2,108.724 million in 2021.

A smartwatch is a digital watch that can perform a range of tasks in addition to timekeeping. Monitoring heart rate, tracking exercise, and delivering reminders throughout the day are just a few examples. A touchscreen display on a smartwatch, like on a smartphone, allows the conduction of actions by tapping or swiping on the screen. Smartwatches now come with various apps comparable to those found on smartphones and tablets. These apps include features such as weather forecasting, stock market updates, and map & directions. The majority of smartwatches can also make phone calls and send and receive text messages. The many features of kids' smartwatches, such as location tracking in an emergency and smart notifications, are some drivers propelling the kids' smartwatch market forward.

The global kids' smartwatch market is predicted to expand due to increased consumer health awareness, enhanced smartwatch features, and technical advancements.

People's increased health awareness is a major element driving the market for kids' smartwatches to grow. Smartwatches can be used to take the necessary steps ahead of time based on a person's health parameters. Doctors can easily keep track of their patient's health and treat them appropriately. A growing number of parents are utilizing digital tools such as smartwatches to monitor their children's health. As a result, the rise in consumer health awareness is pushing the growth of the kids' smartwatch market. Because each smartwatch has a fitness tracker component, its product development is expanding as a whole because it offers multi-functional features for monitoring health parameters. Parents can follow their children's glucose and blood pressure levels before and after they participate in physical activities, as well as when they attend various sites on the school campus, using smartwatches with health and fitness monitors. In the next years, this is expected to give market players several opportunities.

The availability of smart notification functions in a smartwatch that aid in the safety of children is also driving the growth of the worldwide kids' smartwatch market. Smartphones are linked to smartwatches. As a result, they can send messages, make phone calls, and set alarms. The kids' smartwatch has an emergency button that broadcasts the location to the parents, who can then track the kid's location using the app. When the child enters or quits the area, the program alerts the parent. The global kids' smartwatch market will benefit from rapid technological advancements. The benefits of merging design and technology components in the display will improve the user experience and drive the worldwide kids' smartwatch market forward. For instance, in June 2021, at the Mobile World Congress in Barcelona, ViacomCBS Networks International (VCNI) launched Nickelodeon's first-ever linked smart "NickWatch." This innovative family-friendly wearable device provides entertainment as well as communication security. In 2022, the device will be available for purchase. Similarly, in May 2021, during the product introduction conference in China, Huawei officially announced the Huawei Watch 4X New Shinning, a new model in the existing children's smartwatch series. The device has a 1.41-inch AMOLED touch display with a resolution of 320 x 360p, measures 53 x 45.7 x 14.7 mm, and weighs 59.4 grams. It also has a 5MP front camera and an 8MP side camera.

Low battery life, as well as a lack of data security and privacy, may act as market restraints.

These devices are prone to get misplaced due to their small size. Market expansion may be hampered by the technology's high initial cost, as well as concerns with power consumption and battery life. Smartwatches use GPS navigation systems to receive location-based information. Users may be asked to provide their location to get specific information. Furthermore, network operators own and regulate subscriber location data, including mobile content providers. Consumers are concerned about security, despite legislative frameworks created to safeguard it because operators have access to such information. As a result, the absence of data privacy and security will stifle the market for children's smartwatches.

By region, North America is expected to drive the growth of the kids' smartwatch market during the forecast period.

North America is predicted to have a large proportion of the market for children's smartwatches. The region is anticipated to have the highest number of 5G connections via wearable devices in 2022. The new standard will greatly boost the smartwatch's streaming and downloading capabilities, with rates that might be 100 times quicker than standard 4G. According to Ericsson, by 2022, nearly a third of the smartphone base in North America, or about 100 million subscribers, will be 5G-enabled. The trend toward self-contained smartwatches that do not rely on smartphone connectivity has enormous market potential.

COVID-19 Insights

The recent breakout of COVID-19 caused a dramatic drop in global demand for electronics in the first quarter of 2020. However, online sales of wearable gadgets such as smartwatches saw a significant increase, eliminating many other costs associated with sales and allowing users to purchase products at reduced prices on online platforms while comparing features and prices. The use of smartwatches to track children's fitness and health in order to keep kids active and healthy while they are homebound during the coronavirus outbreak fueled market demand. Companies are already working on improving Android and iOS mobile devices to enable COVID-19 contact tracing through Bluetooth during this pandemic. For example, GOQii recently released the Smart Vital Junior smartwatch for children. The watch would aid in the monitoring of changes in blood oxygen levels, heart rate, and temperature in children in real time.

Kids’ Smartwatch Market Scope:

 

Report Metric Details
Market Size Value in 2021 US$2,108.724 million
Market Size Value in 2028 US$5,775.314 million
Growth Rate CAGR of 15.48% from 2021 to 2028
Base Year 2021
Forecast Period 2022–2028
Forecast Unit (Value) USD Million
Segments Covered Product Type, Compatibility, Application, Distribution Channel, and Geography
Regions Covered North America, South America, Europe, Middle East and Africa, Asia Pacific
Companies Covered Lg Electronics, Vtech Holdings, Huawei Technologies, Omate, Xiaomi Corporation, Xplora, Garmin Ltd., Kurio (KD Group), Verizon
Customization Scope Free report customization with purchase

 

Market Segmentation:

  • By Product Type
    • Non-Standalone
    • Standalone
  • By Compatibility
    • IOS
    • Android
  • By Application
    • Individual Use
    • School
    • Kids Training Organization
  • By Distribution Channel
    • Online
    • Offline
  • By Geography
    • North America
      • USA
      • Canada
      • Mexico
    • South America
      • Brazil
      • Argentina
      • Others
    • Europe
      • Germany
      • France
      • United Kingdom
      • Spain
      • Others
    • Middle East and Africa
      • Saudi Arabia
      • Israel
      • Others
    • Asia Pacific
      • China
      • Japan
      • South Korea
      • India
      • Thailand
      • South Korea
      • Taiwan
      • Indonesia
      • Others

1. INTRODUCTION

1.1. MARKET OVERVIEW

1.2. COVID-19 SCENARIO

1.3. MARKET DEFINITION

1.4. SCOPE OF THE STUDY

1.5. CURRENCY

1.6. SEGMENTATION

1.7. ASSUMPTIONS

1.8. BASE, AND FORECAST YEARS TIMELINE

2. RESEARCH METHODOLOGY

2.1. RESEARCH DESIGN

2.2. SECONDARY SOURCES

2.3. VALIDATION

3. KEY FINDINGS

3.1 RESEARCH HIGHLIGHTS

4. MARKET DYNAMICS

4.1. DRIVERS

4.1.1. TECHNOLOGICAL ADVANCEMENTS, RISING DIGITAL LITERACY, AND KID POPULATION GROWTH

4.2.2. INCREASED HEALTH AND SAFETY AWARENESS AMONG CONSUMERS

4.2. RESTRAINTS

4.2.1. LACK OF DATA SECURITY AND PRIVACY

4.2.2. HARMFUL RADIATION FROM SMARTWATCHES

4.3. PORTER’S FIVE FORCES ANALYSIS

4.3.1. BARGAINING POWER OF SUPPLIERS

4.3.2. BARGAINING POWER OF BUYERS

4.3.3. THREAT OF NEW ENTRANTS

4.3.4. THREAT OF SUBSTITUTES

4.3.5. COMPETITIVE RIVALRY IN THE INDUSTRY

4.4. INDUSTRY VALUE CHAIN ANALYSIS

5. KIDS’ SMARTWATCH MARKET BY PRODUCT TYPE

5.1. INTRODUCTION

5.2. NON-STANDALONE

5.3. STANDALONE

6. KIDS’ SMARTWATCH MARKET BY COMPATIBILITY

6.1. INTRODUCTION

6.2. IOS

6.3. ANDROID

7. KIDS SMARTWATCH MARKET BY APPLICATION

7.1. INTRODUCTION

7.2. INDIVIDUAL USE

7.3. SCHOOL

7.4. KIDS TRAINING ORGANIZATION

8. KIDS’ SMARTWATCH MARKET BY DISTRIBUTION CHANNEL

8.1. INTRODUCTION

8.2. ONLINE

8.3. OFFLINE

9. KIDS’ SMARTWATCH MARKET BY GEOGRAPHY

9.1. INTRODUCTION

9.2. NORTH AMERICA

9.2.1. USA

9.2.2. CANADA

9.2.3. MEXICO

9.3. SOUTH AMERICA

9.3.1. BRAZIL

9.3.2. ARGENTINA

9.3.3. OTHERS

9.4. EUROPE

9.4.1. GERMANY

9.4.2. FRANCE

9.4.3. UNITED KINGDOM (UK)

9.4.4. SPAIN

9.4.5. OTHERS

9.5. MIDDLE EAST AND AFRICA

9.5.1. SAUDI ARABIA

9.5.2. ISRAEL

9.5.3. OTHERS

9.6. ASIA PACIFIC

9.6.1. CHINA

9.6.2. INDIA

9.6.3. JAPAN

9.6.4. SOUTH KOREA

9.6.5. THAILAND

9.6.6. TAIWAN

9.6.7. INDONESIA

9.6.8. OTHERS

10. COMPETITIVE ENVIRONMENT AND ANALYSIS

10.1. MAJOR PLAYERS AND STRATEGY ANALYSIS

10.2. EMERGING PLAYERS AND MARKET LUCRATIVENESS

10.3. MERGERS, ACQUISITIONS, AGREEMENTS, AND COLLABORATIONS

10.4. VENDOR COMPETITIVENESS MATRIX

11. COMPANY PROFILES

11.1. LG ELECTRONICS

11.1.1. OVERVIEW

11.1.2. PRODUCTS AND SERVICES

11.1.3. FINANCIALS

11.1.4. KEY DEVELOPMENTS

11.2. VTECH HOLDINGS

11.2.1. OVERVIEW

11.2.2. PRODUCTS AND SERVICES

11.2.3. FINANCIALS

11.2.3. RECENT DEVELOPMENTS

11.3. HUAWEI TECHNOLOGIES

11.3.1. OVERVIEW

11.3.2. PRODUCTS AND SERVICES

11.3.3. RECENT DEVELOPMENTS

11.4. OMATE

11.4.1. OVERVIEW

11.4.2. PRODUCTS AND SERVICES

11.4.3. RECENT DEVELOPMENTS

11.5. XIAOMI CORPORATION

11.5.1. OVERVIEW

11.5.2. PRODUCTS AND SERVICES

11.5.3. FINANCIALS

11.5.4. RECENT DEVELOPMENTS

11.6. XPLORA

11.6.1. OVERVIEW

11.6.2. PRODUCTS AND SERVICES

11.6.3. FINANCIALS

11.6.4. RECENT DEVELOPMENTS

11.7. GARMIN LTD.

11.7.1. OVERVIEW

11.7.2. PRODUCTS AND SERVICES

11.7.3. FINANCIALS

11.7.4. RECENT DEVELOPMENTS

11.8. KURIO (KD GROUP)

11.8.1. OVERVIEW

11.8.2. PRODUCTS AND SERVICES

11.8.3. RECENT DEVELOPMENTS

11.9. VERIZON

11.9.1. OVERVIEW

11.9.2. PRODUCTS AND SERVICES

11.9.3. FINANCIALS

11.9.4. RECENT DEVELOPMENTS


LG ELECTRONICS

VTECH HOLDINGS

HUAWEI TECHNOLOGIES

OMATE

XIAOMI CORPORATION

XPLORA

GARMIN LTD.

KURIO (KD GROUP)

VERIZON